FF6 Boss Strategies
Whelk Hp : 1600 Weaknesses : Fire Vanish/Doom : No
Have Terra attack with TekMissile, while Vicks and Wedge use
Fire Beam, be sure not to attack while he's hiding, or taste the
the MegaVolt, which will kill members low on hp. Simply
avoid the entire mess by waiting until it comes back, and using
Heal Beam if you need to.
Marshal Hp : 420 Weaknesses : Poison, Fire Vanish/Doom : No
Have Mog and his team attack, Mog should use the Dusk Requiem
dance
and it'll be over pretty fast.
Magitek Armor Hp : 210 Weaknesses : Thunder, Water Vanish/Doom : No
Have Edgar use the Autocrossbow twice to beat them, have Terra
use magic on
them to see a little scene. :-)
Vargas Hp : 11 600 Weaknesses : Poison Vanish/Doom : No
Start attacking Vargas with Edgar's Autocrossbow, Locke's attack
and
Terra should cast Fire or Cure on all members. You must kill the
bears
before you can get to Vargas. After a while, Sabin appears, have
him use
the Blitz Pummel (left,right,left,A).
Ultros Hp : 3000 Weaknesses : Thunder, Fire Vanish/Doom : No
Have Edgar use the Autocrossbow, Sabin use Aurabolt
(down,down,left,A),
Terra should cast Fire and Banon use his Health skill at all
times. During the
battle, if someone dies ( other than Banon ), give the wounded
member a
Fenix Down and heal them with a Potion.
Tunnel Armr Hp : 1300 Weaknesses : Water, Thunder Vanish/Doom : No
Simply have Locke attack while Celes uses her Runic skill every
turn, have Locke
use Potion if either of them are low on hp.
Ghost Train Hp : 1900 Weaknesses : Fire, Thunder, Pearl Vanish/Doom : No
Have Sabin use AuraBolt, Cyan use SwdTech1 and Shadow throws
Shurikens.
Or you can use a Fenix Down to kill it instantly.
Kefka ( 1st meeting ) Hp : 3000 Weaknesses : None Vanish/Doom : No
I reccomend Terra, Edgar, Sabin and Cyan. Have Terra attack or
use Cure,
Edgar should use the Autocrossbow, Sabin use AuraBolt and Cyan
use
SwdTech 1 or 4. Beware of Ice2 and Drain, they are his most
powerful
attacks, so keep your hp up at all times.
Dadaluma Hp : 3270 Weaknesses : Poison Vanish/Doom : No
The best group is Edgar, Sabin, Locke and Celes. Have Edgar use
the Drill, Sabin use Suplex (X,Y,down,up,A), Locke attack and
Celes attack or use Cure. During the battle, Dadaluma will use
about
4 or 5 potions and then cast Safe on himself. This is the
critical part
of the battle, you got to take him out quickly or he will throw a
few
dirks in succession, killing a few members. If Sabin or Edgar get
killed, revive them quickly so you can manage to beat Dadaluma.
If he summons friends, ignore them if you can.
Ultros ( 2nd meeting ) Hp : 2550 Weaknesses : Fire, Thunder Vanish/Doom : No
This battle is easy if you have Bolt2, use it along with Edgar's
Drill and Sabin's
AuraBolt, it'll take just a minute.... and that's all folks . ^_^
Ifrit & Shiva
Hp : 3300 for Ifrit and 3000 for Shiva Weaknesses :
Ice for Ifrit and Fire for Shiva Vanish/Doom : No
Use Edgar's Drill, Sabin's Pummel, Locke attack and Celes use
Runic while fighting
Ifrit. Cure if you need to. When fighting Shiva, have all the
others except Sabin do the
same thing, Sabin should do the Fire Dance
(left,left,down,down,right,A). Cure if you
need to.
Number 024 Hp : 4777 Weaknesses : Varies Vanish/Doom : No
Start by having Edgar use the Drill, Sabin use Aurabolt, Locke
attack and Celes attack
or using Cure if needed. When 024 uses WallChange, do the same
things, except that
Sabin will have to use Pummel. In the begining, he is hurt by
Thunder, so use Bolt2.
Number 128
Hp : 3276 Weaknesses : Fire, Thunder Vanish/Doom : No
You only need to kill the center, not the arms. Go ahead and use
spells
such as Fire2 and Bolt2. If you need to heal, use Cure2. Edgar's
Drill
and Sabin's Fire Dance also help. Locke should attack or cure.
Cranes
Left Crane Hp : 1800 Weaknesses : Water
Vanish/Doom : No
Right Crane : Hp : 2300 Weaknesses : Water,
Thunder Vanish/Doom : No
Attack the left crane first, use Edgar's Drill, Sabin's Aurabolt,
Locke
can attack or use magic ( not Bolt magics though ) while Setzer
attacks
or use Slot. Once the left crane dies, the right crane will
likely use it's
TekBarrier, which casts Reflect. Stop all magic attacks at this
point and
use your best non-magic attacks. Cure is needed.
FlameEater Hp : 8400 Weaknesses : Ice Vanish/Doom : No
It will help if at least two members have learned Ice2, use it on
him in early
rounds. If FlameEater summons Bombs, have Strago use the Aqua
Rake
Lore. When FlameEater gets weak, he'll cast Safe, then Reflect,
so magic
is a big no-no ^_^ . Instead have Strago use Aqua Rake ( It
passes through
Reflect ) while the others attack or cure.
Ultros ( 3rd meeting ) Hp : 22 000 Weaknesses : Fire, Thunder Vanish/Doom : Yes
It's a good idea to equip someone with Carbunkle in this battle,
you can use any Level 2
elementals to attack. After a while, he'll get angry, now will be
the time to use Carbunkle,
since any magic attack that hits him, he will counter with the
Level 3 elemental, but if you
Reflect on everyone, his spells will bounce back to him. By then
he should fall quickly.
For healing, equip Strago the Heal Rod before going to battle.
After a while, Relm will
show up, have her Sketch Ultros, if it fails, try again until it
succeeds, once it does,
you've won the fight.
Ultros &
Chupon
Ultros Hp : 17 000 Weaknesses : Fire, Thunder
Vanish/Doom : Yes
Chupon Hp : 10 000 Weaknesses : Ice,
Water Vanish/Doom : Yes
There's no other way to put this, this battle's a J-O-K-E !
Take out
Ultros first with Fire2 and Bolt2, cure if you need to. When
Ultros
( finally ) bites the dust, start casting Ice2 on Chupon. Once
he's
over, he'll Sneeze the party down.
Air Force Hp : 8000 Weaknesses : Thunder, Water vanish/Doom : No
He's no problem if you have Mog and Strago in your team. Mog
should use
the Wind Song Dance while Strago uses Aqua Rake or Bolt2. The
other
member should cast Bolt2. ( If he/she learned it ) If the other
member
dosen't have Bolt2, have him/her use his/her best attack. You
probably
won't need to cure since Mog's Dance has a healing effect and he
does it
often.
Gigantos Hp : 6000 Weaknesses : Poison Vanish/Doom : Yes
I reccomend using the Phantom esper ASAP. This will ensure you
victory as long you
don't cast any magics or yourself. Also, Mog should not dance
here, have him attack
instead. As long as you are in transparent state, Gigantos cannot
harm you at all. Use
attacks and Bio.
For AtmaWeapon, check the Final
Boss section.
Nerapa Hp : 2800 Weaknesses : Ice, Thunder, Pearl Vanish/Doom : No
Since he has a Reflect spell on, don't use magics or weapons that
cast spells ( Flame Sabre, Blizzard, etc.. ).
Instead use your best special attacks, if Strago is in your team,
he will learn Condemned. Now hurry up
if you wish to escape, and wait twice so Shadow will be with you
later.
Tentacles
Top Left Hp : 4000 Weaknesses : None
Bottom Left Hp : 6000 Weaknesses : Fire
Top Right Hp : 5000 Weaknesses : None
Bottom Right Hp : 7000 Weaknesses : Ice, Water
Vanish/Doom : No
It would be a good idea to give Sabin and Celes a relic that
protects them from
poison attacks before getting into this fight. Start by attacking
the bottom right
tentacle with Ice2 ( if you have it ) or physical attacks with
Celes, Edgar use the
Drill and Sabin use Aurabolt. Once the bottom left tentacle dies,
it's safe for
Sabin to use Fire Dance. Make sure to heal Edgar is he gets
poisoned and
keep him healthy at all times. If the others get weak, don't
hesitate to cure.
The other tentacles will fall rather quickly with Fire spells and
Edgar's Drill.
Dullahan Hp : 23 450 Weaknesses : Fire Vanish/Doom : Yes
Have Celes use Runic to absorb its Pearl, Ice3 and Ice2 spells,
Edgar should use the Drill,
Sabin use Suplex while Setzer uses Slot or heals the party. If
you need to cure, make sure
Celes has already absorbed a spell or it will fail. You can use
the Ifrit esper if you have it
equipped.
Storm Dragon Hp : 42 000 Weaknesses : Thunder Vanish/Doom : Yes
He is the toughest of the 8 dragons, he's very challenging to
defeat at this time. It's better to return
later once you get Bolt3 and Cure3, plus strong attacks like
Sabin's Bum Rush and Strago's Grand
Train. The way to fight him is to use your best Bolt spells and
attacks, while curing heavily, since
his wind attacks are very harsh on the party.
SrBehemoth Hp : 19 000 for both Weaknesses : Fire and
Poison for 1st and Fire and Pearl for 2nd.
Vanish/Doom : Yes ( Doom for the first and X-Zone only for the
2nd )
Use your best spells and attacks on the first, cure if
needed. For the second one,
use either a Life spell, Fenix Down or Revivify on it since it's
undead.
Chardanook Hp : 56 000 for the woman, 30 000 for the demon.
Weaknesses : Fire for the woman, Fire and Pearl for the demon.
Vanish/Doom : Yes ( X-Zone for the woman, Doom for the demon )
Time your attacks and spells so they hit when the demon is
present.
Cure if needed. Wake sleeping members as soon as possible. To
save you trouble and time, don't hesitate to use Vanish/Doom on
the demon.
Phunbaba ( 2nd encounter ) Hp : 26 000 Weaknesses :
Poison
Vanish/Doom : Yes
Use your best attacks and spells, he should use BabaBreath, which
removes two members,
rather quickly. Cure if needed.
Phunbaba ( Last encounter ) Hp : 26 000
Weaknesses : Poison
Vanish/Doom : Yes
Now that Terra is with you, have her use Bio, it will do 4000 +
damage to him, the others
can use their best attacks, no need to cure since he's
suprisingly weak this time. In time,
you'll finally defeat him.
Doom
Gaze Hp : 55 555 Weaknesses : Fire, Pearl
Vanish/Doom : Yes ( Don't use X-Zone or you won't get Bahamut )
Before taking the skies, make sure none of your members are at a
level multiple
of five. Also buy about 10 Pearl Rods. When you bump into him, if
your levels
aren't multiple of 5, his Level 5 Doom will fail. Now, start
using the Pearl rods
as Items, it should do 9999 damage to Doom Gaze, if not the
damage will be
high anyway, if he manages to kill a member, DON'T revive
him/her, instead
keep on using Pearl rods, if you are lucky, you'll kill him
before he gets a
chance to escape. If he escapes, you have a very good chance of
killing him
in the next encounter. It's pointless to cure, since that will
cost you precious
rounds to kill him on 1st encounter. It's possible, I've always
fought him like
this and he NEVER got the chance to escape.
Red Dragon Hp : 30 000 Weaknesses : Ice, Water Vanish/Doom : Yes
Use any Ice spells you've got plus Strago's Aqua Rake or
CleanSweep Lore, cure if you need to
and there should not be any problems.
Ice Dragon Hp : 24 400 Weaknesses : Fire Vanish/Doom : Yes
Use your best Fire spells plus attacks like Sabin's Bum Rush, if
he freezes a member, use a low
level Fire spell to unthaw them. Cure if needed.
Tritoch Hp : 30 000 Weaknesses : Fire Vanish/Doom : Yes
You can use Fire spells and attacks like Sabin's Bum Rush, the
worst you'll get is an Ice3
attack from Tritoch, so you can equip the Ice shield for getting
healed by it or the Flame
shield to get no damage at all, cure if you need to.
White Dragon Hp : 18 000 Weaknesses : None Vanish/Doom : No
Be careful here, he can cast Pearl up to 3 times in a row, so
stay cured at all times, use Flare and Ultima
to attack it.
MagiMaster Hp : 50 000 Weaknesses : Varies Vanish/Doom : No
The first thing to do is to cast Beserk on him, then you MUST
have Life3, cast it at least on
one member, then use Scan to see his weakness, if he has one, hit
it with the respective spells,
if he dosen't show any weaknesses, use Flare and Ultima. It's
also a good idea to use the
Phantom esper so he won't be able to hit you at all. Before he
dies, he'll cast Ultima, so no
need to worry if you got Life3. If you don't have Life3, you'd
better have a lot of hp's
or you're toast !
( Picture not available ) The Three Stooges
Left/Larry Hp : 10 000 Weaknesses :
Fire Vanish/Doom : Yes
Top/Curly Hp : 15 000 Weaknesses : Ice,
Water Vanish/Doom : Yes
Right/Moe Hp : 12 000 Weaknesses :
None Vanish/Doom : Yes
Use Ultima, Flare, Bum Rush and Strago's Grand Train to attack,
try to get
Curly out first, since he can cast Life2, once he bites the dust,
the remaining
two should pose no problem. It would help to have everyone
equipped with
relics that protect against petrify. Cure if needed.
Wrexsoul Hp : 23 066 Weaknesses : Ice Vanish/Doom : No
You can beat him in two ways, the first is to cast X-Zone, if
succesful, both SoulSavers
and Wrexsoul will be gone, winning you the battle. The other way
is to attack an kill a
member to make Wrexsoul show himself, once he does, ignore the
SoulSavers and use
Ice3, Ultima, Flare, Bum Rush, Grand Train, etc... Also once he
shows himself, bring back
you fallen friend with Life2. If Wrexsoul dissapears again,
repeat the process, only kill
a diffrent member this time.
Master Pug Hp : 22 000 Weaknesses : Varies Vanish/Doom : Yes
Use spells like Ultima, Flare, lores such as Grand Train, attacks
like the Bum Rush, here
Strago can learn Step Mine if he hasn't already, but beware
because Step Mine is very
powerful, so be sure to cure afterwards.
Blue Dragon Hp : 26 900 Weaknesses : Thunder Vanish/Doom : Yes
Simply use Bolt3 for attacking, cure after he uses CleanSweep (
Strago can learn this ).
Hidon Hp : 25 000 Weaknesses : Fire, Pearl,
Earth Vanish/Doom : Yes (X-Zone only )
Before going into this fight, equip relics that protect against
poison, it'll help alot.
Use Ultima or Quake( cast Float before doing this ) to kill the
Hidonites, once they're gone
Hidon will cast Grand Train ( You'll want Strago to learn this
one, it's the second most
powerful magic attack after Ultima ), be sure to cure after as it
does alot of damage.
Once the Grand Train has been cast, quickly finish off Hidon
using your best spells or
use a Life spell, a Fenix Down or a Revivify to kill him.
Dirt Dragon Hp : 28 500 Weaknesses : Ice, Wind Vanish/Doom : Yes
Use your strongest spells, also Strago's Lore Aero is
effective here, as is Sabin's Bum Rush.
If you equipped everyone with Gaia Gear before the fight, you
probably won't need to cure.
If he kills a member however, do bring them back to life.
Note : All of the bosses from the Storm Dragon
to the Dirt Dragon can be defeated in any order you wish.
The
only exception are the Three Stooges and Wrexsoul, which are both
in Cyan's Dream.
The bosses of Kefka's Tower
Atma Hp : 55 000 Weaknesses : None Vanish/Doom : Yes
Use spells like Ultima, Flare, Meteor, Grand Train plus attacks,
like Bum Rush. He will
use Fire3, Ice3, Bolt3, Quake, Meteor and Ultima. He can also use
Cleansweep. When
you get the message " an unknown light surrounds Atma..
" he'll cast Ultima in a few
moments. You can cast Life3, or you can try to kill him before he
gets the chance to
cast it. It will do about 3000-4000 damage to everyone in your
party, so watch out.
Stay healed and you might get away without facing Ultima.
Gold Dragon Hp : 32 400 Weaknesses : Water Vanish/Doom : Yes
Use spells like Ultima, Flare and Meteor, Strago's Cleansweep
Lore and Shadow's Water Edges
are very effective here. Be sure to stay healed since he can use
Giga Volt and Bolt3, which are
devastating to your party.
Inferno Hp : 30 800 Weaknesses : Thunder Vanish/Doom : No
Use Bolt3 and Ultima, cure often and you should defeat it pretty
quickly. Ignore the arms
completely. Concentrate on Inferno alone. You might want to equip
relics that protect
against petrify in this battle.
Skull Dragon Hp : 32 800 Weaknesses : Fire, Pearl Vanish/Doom : Yes
About three rounds of Fire3 and/or Pearl spells and he'll kick
the bucket. Don't bother healing
since all he does is cast Condemned once in a while.
Doom Hp : 63 000 Weaknesses : Pearl Vanish/Doom : Yes
I reccomend Strago here since his Lores passes through Reflect
status and he'll learn
Force Field. Start off by casting Pearl and Ultima spells, after
a while he'll use Force
Field, which make him invulnerable to a random element plus
giving him the Reflect
status. At that point, use Ultima and Grand Train for attacks. If
he freezes a member,
unthaw them using Fire. And cure often since his physical attacks
are deadly.
Goddess Hp : 44 000 Weaknesses : None Vanish/Doom : Yes
Use your most powerful spells such as Flare, Ultima and Grand
Train, be sure to kill her
quickly if she uses the Overcast spell, it cast Condemed on
everyone and after the
counter goes to 0, you become a zombie. If everyone becomes
zombies, it's game over.
You can learn Quasar if you're in luck, so be sure to have Strago
with you.
Guardian Hp : 60 000 Weaknesses : Thunder Vanish/Doom : No
Use your most powerful attacks and spells, cure often since he
hits pretty hard. He can
use the attack pattern of Ultros, Dadaluma, Air Force and Atma.
Beware of the Dadaluma
attacks, if he throws a dirk, it does 6000 + damage to a member.
Poltergeist Hp : 58 000 Weaknesses : Poison Vanish/Doom : No
It helps to equip your members with Flame shields and Ice shields
in this battle, he will use
Fire3 and S.Cross often. Beware of his Stop/Blaster combo, it's
deadly. Use Bio to
poison him early on and then use Ultima, Flare, Grand Train,
etc... Cure if needed.